/advancement (grant|revoke)
/ban <targets> [<reason>]
/ban-ip <target> [<reason>]
/banlist [ips|players]
/bossbar (add|get|list|remove|set)
/clear [<targets>]
/clone <begin> <end> <destination> [filtered|masked|replace]
/data (get|merge|modify|remove)
/datapack (disable|enable|list)
/debug (report|start|stop)
/defaultgamemode (adventure|creative|spectator|survival)
/deop <targets>
/difficulty [easy|hard|normal|peaceful]
/effect (clear|give)
/enchant <targets> <enchantment> [<level>]
/execute (align|anchored|as|at|facing|if|in|positioned|rotated|run|store|unless)
/experience (add|query|set)
/fill <from> <to> <block> [destroy|hollow|keep|outline|replace]
/forceload (add|query|remove)
/function <name>
/gamemode (adventure|creative|spectator|survival)
/gamerule (announceAdvancements|commandBlockOutput|disableElytraMovementCheck|disableRaids|doDaylightCycle|doEntityDrops|doFireTick|doImmediateRespawn|doInsomnia|doLimitedCrafting|doMobLoot|doMobSpawning|doPatrolSpawning|doTileDrops|doTraderSpawning|doWeatherCycle|drowningDamage|fallDamage|fireDamage|keepInventory|logAdminCommands|maxCommandChainLength|maxEntityCramming|mobGriefing|naturalRegeneration|randomTickSpeed|reducedDebugInfo|sendCommandFeedback|showDeathMessages|spawnRadius|spectatorsGenerateChunks)
/give <targets> <item> [<count>]
/help [<command>]
/kick <targets> [<reason>]
/kill [<targets>]
/list [uuids]
/locate (Buried_Treasure|Desert_Pyramid|EndCity|Fortress|Igloo|Jungle_Pyramid|Mansion|Mineshaft|Monument|Ocean_Ruin|Pillager_Outpost|Shipwreck|Stronghold|Swamp_Hut|Village)
/loot (give|insert|replace|spawn)
/me <action>
/msg <targets> <message>
/op <targets>
/pardon <targets>
/pardon-ip <target>
/particle <name> [<pos>]
/playsound <sound> (ambient|block|hostile|master|music|neutral|player|record|voice|weather)
/recipe (give|take)
/reload
/replaceitem (block|entity)
/save-all [flush]
/save-off
/save-on
/say <message>
/schedule (clear|function)
/scoreboard (objectives|players)
/seed
/setblock <pos> <block> [destroy|keep|replace]
/setidletimeout <minutes>
/setworldspawn [<pos>]
/spawnpoint [<targets>]
/spectate [<target>]
/spreadplayers <center> <spreadDistance> <maxRange> <respectTeams> <targets>
/stop
/stopsound <targets> [*|ambient|block|hostile|master|music|neutral|player|record|voice|weather]
/summon <entity> [<pos>]
/tag <targets> (add|list|remove)
/team (add|empty|join|leave|list|modify|remove)
/teammsg <message>
/teleport (<destination>|<location>|<targets>)
/tell -> msg
/tellraw <targets> <message>
/time (add|query|set)
/title <targets> (actionbar|clear|reset|subtitle|times|title)
/tm -> teammsg
/tp -> teleport
/trigger <objective> [add|set]
/w -> msg
/weather (clear|rain|thunder)
/whitelist (add|list|off|on|reload|remove)
/worldborder (add|center|damage|get|set|warning)
/xp -> experience