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        <title>miguel angel torres egea</title>
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        <title>miguel angel torres egea</title>
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    <item rdf:about="https://miguelangel.torresegea.es/wiki/info:cursos:pue:python-pcpp1:m3:1.1?rev=1703244026&amp;do=diff">
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        <dc:date>2023-12-22T11:20:26+00:00</dc:date>
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        <title>Python Professional Course Series: GUI Programming</title>
        <link>https://miguelangel.torresegea.es/wiki/info:cursos:pue:python-pcpp1:m3:1.1?rev=1703244026&amp;do=diff</link>
        <description>Python Professional Course Series: GUI Programming

What is GUI?

GUI is an acronym. Moreover, it’s a three-letter acronym, a representative of a well-known class of acronyms which plays a very important role in the IT industry. Okay, that’s enough jokes about TLA’s for one course, all the more that</description>
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        <dc:date>2023-12-23T18:49:05+00:00</dc:date>
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        <title>1.3 Settling widgets in the window&#039;s interior</title>
        <link>https://miguelangel.torresegea.es/wiki/info:cursos:pue:python-pcpp1:m3:1.3?rev=1703357345&amp;do=diff</link>
        <description>1.3 Settling widgets in the window&#039;s interior

Settling widgets

A familiarity with the Button widget allows us to show you some ways of putting the widgets (not only the buttons) inside windows. There are more of them than just place(), which you learned about in the previous section. To be precise, there are</description>
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        <dc:date>2023-12-22T11:49:30+00:00</dc:date>
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        <title>1.2 Let TkInter speak!</title>
        <link>https://miguelangel.torresegea.es/wiki/info:cursos:pue:python-pcpp1:m3:1.2?rev=1703245770&amp;do=diff</link>
        <description>1.2 Let TkInter speak!

Importing TkInter

As you already know, from Python&#039;s point of view TkInter is a package named tkinter. The package contains a bunch of functions, constants, classes, objects, and modules used to build GUI applications.

The GUI</description>
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        <dc:date>2023-12-28T12:06:07+00:00</dc:date>
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        <title>1.7 Visiting widgets’ properties</title>
        <link>https://miguelangel.torresegea.es/wiki/info:cursos:pue:python-pcpp1:m3:1.7?rev=1703765167&amp;do=diff</link>
        <description>1.7 Visiting widgets’ properties

Widget properties

As you already know, every widget has a set of properties, and the widget’s user is able to change them by modifying the widget’s appearance and behavior. We’ll show you how to manipulate properties and present a basic set of the most usable widget properties.</description>
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        <dc:date>2023-12-28T19:51:18+00:00</dc:date>
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        <title>2.3 A small lexicon of widgets - Part 3</title>
        <link>https://miguelangel.torresegea.es/wiki/info:cursos:pue:python-pcpp1:m3:2.3?rev=1703793078&amp;do=diff</link>
        <description>2.3 A small lexicon of widgets - Part 3

There are two remaining widgets we want to tell you about – the first one is just a widget, while the second is, in fact, a set of cooperating widgets.

The Entry widget not only presents a line of text, but is also able to</description>
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        <dc:date>2023-12-28T20:35:30+00:00</dc:date>
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        <title>2.5 Working with the Canvas</title>
        <link>https://miguelangel.torresegea.es/wiki/info:cursos:pue:python-pcpp1:m3:2.5?rev=1703795730&amp;do=diff</link>
        <description>2.5 Working with the Canvas

Canvas

Our last meeting is devoted to the Canvas – a widget that behaves like a... canvas. It’s a flat, rectangular surface that you can cover with drawings, text, frames, and other widgets. Please treat this story as a basic introduction to the</description>
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        <dc:date>2023-12-28T20:16:56+00:00</dc:date>
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        <title>2.4 Shaping the main window and conversing with the user</title>
        <link>https://miguelangel.torresegea.es/wiki/info:cursos:pue:python-pcpp1:m3:2.4?rev=1703794616&amp;do=diff</link>
        <description>2.4 Shaping the main window and conversing with the user

The main window is a very specific construct, as its fate is shared among two masters: you (supported by tkinter) and your operating system. This means than you cannot manage the window like any other widget, as the</description>
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        <dc:date>2023-12-28T11:29:30+00:00</dc:date>
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        <title>1.6 Events and how to handle them</title>
        <link>https://miguelangel.torresegea.es/wiki/info:cursos:pue:python-pcpp1:m3:1.6?rev=1703762970&amp;do=diff</link>
        <description>1.6 Events and how to handle them

Event handling

As you already know, events are the fuel which propel the application’s movements. All events come to the event manager, which is responsible for dispatching them to all the application components. This also means that some of the events may launch some of your callbacks, which makes you responsible for preparing the proper reactions to the user’s actions.</description>
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        <dc:date>2023-12-28T19:09:39+00:00</dc:date>
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        <title>2.1 A small lexicon of widgets - Part 1</title>
        <link>https://miguelangel.torresegea.es/wiki/info:cursos:pue:python-pcpp1:m3:2.1?rev=1703790579&amp;do=diff</link>
        <description>2.1 A small lexicon of widgets - Part 1

A small lexicon of widgets

Now we’re ready to present a systematized set of some of the tkinter widgets. We aren’t able to describe all of them, however – it would bloat our course to an unmanageable size. We’re convinced that our collection is large enough to make you familiar with</description>
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        <title>1.4 Coloring your widgets</title>
        <link>https://miguelangel.torresegea.es/wiki/info:cursos:pue:python-pcpp1:m3:1.4?rev=1703358335&amp;do=diff</link>
        <description>1.4 Coloring your widgets

Adding colors

Nearly everything you put inside your windows may be colored. Most widgets have dedicated properties to handle their colors and we will tell you about them while discussing the widgets themselves. Currently, the most important thing is getting to know how the colors are described in</description>
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        <dc:date>2023-12-23T19:33:06+00:00</dc:date>
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        <title>1.5 A simple GUI application</title>
        <link>https://miguelangel.torresegea.es/wiki/info:cursos:pue:python-pcpp1:m3:1.5?rev=1703359986&amp;do=diff</link>
        <description>1.5 A simple GUI application

Building a GUI application from scratch

Now we&#039;re going to build a very simple and rather useless GUI application. Does that sound weird? Maybe, but the application, when ready, will make you more accustomed to some tkinter</description>
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        <dc:date>2023-12-28T18:48:25+00:00</dc:date>
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        <title>1.9 Looking at variables</title>
        <link>https://miguelangel.torresegea.es/wiki/info:cursos:pue:python-pcpp1:m3:1.9?rev=1703789305&amp;do=diff</link>
        <description>1.9 Looking at variables

Variables

To implement some of its functions, Tkinter uses a very special kind of variable called an observable variable. This variable works like a regular variable (i.e., it’s able to store values which are accessible to the outside world) but there is something more – any change of the variable’s state can be</description>
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        <dc:date>2023-12-28T18:35:52+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>1.8 Interacting with widget methods</title>
        <link>https://miguelangel.torresegea.es/wiki/info:cursos:pue:python-pcpp1:m3:1.8?rev=1703788552&amp;do=diff</link>
        <description>1.8 Interacting with widget methods

Widget methods

Widgets have methods – you’ve met some of them already. Now we’re going to show you a few more of them, and we’ll start with two which seem to be very specific. We can even say that the sense of their existence is very closely bound to the unique features of</description>
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        <dc:format>text/html</dc:format>
        <dc:date>2023-12-28T19:24:08+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>2.2 A small lexicon of widgets - Part 2</title>
        <link>https://miguelangel.torresegea.es/wiki/info:cursos:pue:python-pcpp1:m3:2.2?rev=1703791448&amp;do=diff</link>
        <description>2.2 A small lexicon of widgets - Part 2

Non-clickable widgets

The next four widgets fall into the non-clickable category. They’re designed to present textual information and don’t have a command property, although you can use bind() to simulate similar behavior.</description>
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